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Programming Historian

Programming Historian offers novice-friendly, peer-reviewed lessons that help humanists learn a wide range of digital tools, techniques, and workflows to facilitate research and teaching.

Posts

  • Text Mining YouTube Comment Data with Wordfish in R

    EN
    In this lesson, you will learn how to download YouTube video comments and use the R programming language to analyze the dataset with Wordfish, an algorithm designed to identify opposing ideological perspectives within a corpus.
    Authors
    • Alex Wermer-Colan
    • Nicole Lemire Garlic
    • Jeff Antsen
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  • Transcribing Handwritten Text with Python and Microsoft Azure Computer Vision

    EN
    Tools for machine transcription of handwriting are practical and labour-saving if you need to analyse or present text in digital form. This lesson will explain how to write a Python program to transcribe handwritten documents using Microsoft’s Azure Cognitive Services, a commercially available service that has a cost-free option for low volumes of use.
  • Clustering and Visualising Documents Using Word Embeddings

    EN
    This lesson uses word embeddings and clustering algorithms in Python to identify groups of similar documents in a corpus of approximately 9,000 academic abstracts. It will teach you the basics of dimensionality reduction for extracting structure from a large corpus and how to evaluate your results.
  • Sentiment Analysis with 'syuzhet' using R

    EN
    This lesson teaches you how to obtain and analyse narrative texts for patterns of sentiment and emotion. The 'syuzhet' sentiment analysis algorithm, along with the programming language R, will be used, demonstrating the techniques to allow learners to follow along.
  • Creating Deep Convolutional Neural Networks for Image Classification

    EN
    This lesson provides a beginner-friendly introduction to convolutional neural networks (CNNs) for image classification. The tutorial provides a conceptual understanding of how neural networks work by using Google’s Teachable Machine to train a model on paintings from the ArtUK database. This lesson also demonstrates how to use Javascript to embed the model in a live website.
  • Creating GUIs in Python for Digital Humanities Projects

    EN
    In this lesson, you will use Qt Designer and Python to design and implement a simple graphical user interface and application to merge PDF files. This lesson also demonstrates how to package the application for distribution to other personal computers.
  • Making an Interactive Web Application with R and Shiny

    EN
    This lesson demonstrates how to build a basic interactive web application using Shiny, a library (a set of additional functions) for the programming language R. In the lesson, you will design and implement a simple application, consisting of a slider which allows a user to select a date range, which will then trigger some code in R, and display a set of corresponding points on an interactive map.
  • Scalable Reading of Structured Data

    EN
    In this lesson, you will be introduced to ‘scalable reading’ and how to apply this workflow to your analysis of structured data.
    Authors
    • Max Odsbjerg Pedersen
    • Josephine Møller Jensen
    • Victor Harbo Johnston
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  • Introduction to Map Warper

    EN
    This lesson from Programming Historian introduces basic use of Map Warper for historical maps. It guides you from upload to export, demonstrating methods for georeferencing and producing visualizations.
  • Computer Vision for the Humanities: An Introduction to Deep Learning for Image Classification (Part 2)

    EN
    This is the second of a two-part lesson introducing deep learning based computer vision methods for humanities research. This lesson digs deeper into the details of training a deep learning based computer vision model. It covers some challenges one may face due to the training data used and the importance of choosing an appropriate metric for your model. It presents some methods for evaluating the performance of a model.